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BUBI · IN DEVELOPMENT

Bubi only wanted a peaceful picnic. But a hungry demon stole the basket of treats — now the chubby green bird has to jump, squash enemies and travel through bright worlds to get his deserved snack back.

Bright worlds Funny enemies Secrets and discoveries
Bubi in a forest game world
First game world

ABOUT THE PROJECT

A simple adventure with a clear goal.

Bubi is a bright and accessible 2D platformer: run, jump, look for hidden paths, throw eggs at enemies and sometimes simply land on them with all of Bubi’s weight.

The goal is simple: easy to start, satisfying to move through, and rewarding when the player leaves the main path to find a secret.

  • Genre: 2D platformer with level exploration.
  • Hero: a chubby green bird named Bubi.
  • Goal: get the basket of treats back.
  • Pace: light, bright and adventurous.

STORY SETUP

It all started with a picnic.

Bubi was preparing the perfect picnic: a warm forest, a soft clearing and a whole basket of favorite treats. But as soon as he looked away, a hungry demon jumped out of the bushes, grabbed the basket and ran off.

Now Bubi has to chase the thief through bright and dangerous places: summer forests, autumn trails, deserts, ancient ruins, snowy lands and even a train rushing forward.

There will be funny enemies, hidden paths, traps and lost treats along the way. At the end waits the demon’s fiery lair, where Bubi will find out whether he can get the basket back and finally have a peaceful picnic.

GAMEPLAY FOUNDATION

Three pillars of Bubi’s adventure.

The mechanics are meant to read quickly and give the player control immediately, without turning the game into unnecessary friction.

01

Movement and jumping

Responsive controls, a double jump and air control should make each level feel good to explore, not just cross from left to right.

02

Egg projectile

A ranged option for moments when jumping on an enemy is risky or something blocks the way forward.

03

Heavy landing

When an enemy is below, Bubi can solve the problem with weight: crash down from above and squash it.

ENEMIES

The first enemies in Bubi’s world.

Enemies are not just decorations: each one changes the route, the jump timing or the way the player watches the air.

Slime enemy

REGULAR ENEMY

Slime

Slime blocks the path and teaches the player to jump, attack or squash from above at the right moment. Simple, but useful for the first reactions.

  • Ground
  • Slow
  • Basic
Biter enemy

FLYING ENEMY

Biter

Biter attacks from the air and breaks the usual safe route. With it, the player has to watch more than just the ground.

  • Flying
  • Bites
  • Basic

DEVLOG

Bubi development log.

Detailed project notes.